Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Reply
 
Thread Tools Display Modes
Old Aug 29, 2009, 08:55 AM // 08:55   #41
Lion's Arch Merchant
 
sLiceR's Avatar
 
Join Date: Oct 2005
Location: Milan, Italy
Guild: [可愛い]
Advertisement

Disable Ads
Default

karla is not amused?
sLiceR is offline   Reply With Quote
Old Aug 29, 2009, 11:36 AM // 11:36   #42
Lion's Arch Merchant
 
Teh Jace's Avatar
 
Join Date: Feb 2008
Location: Le Czech Republic
Guild: Ar Vin Pvp [AMp]
Profession: Mo/Me
Default

lol... RIP TA (well I won't be missing shove spike that much but... hmm)
Teh Jace is offline   Reply With Quote
Old Aug 29, 2009, 04:18 PM // 16:18   #43
Lion's Arch Merchant
 
the_deSKtructor's Avatar
 
Join Date: Jan 2006
Guild: Drunken Dwarven Squad
Default

I wonder why they don't apply this concept to broken skills and professions instaed on whole formats. The game would be much better without all the c**p that factions, nightfall and eotn brought in the game.
the_deSKtructor is offline   Reply With Quote
Old Aug 29, 2009, 05:14 PM // 17:14   #44
Wilds Pathfinder
 
Windf0rce's Avatar
 
Join Date: Jan 2007
Default

Yes, I got to agree while there are good news, it's quite shocking to see TA go. Couldn't care less about HB, but I know some people do...
Windf0rce is offline   Reply With Quote
Old Aug 29, 2009, 07:09 PM // 19:09   #45
Krytan Explorer
 
Join Date: May 2005
Default

This is more of an update to TA rather than a removal, like they said "Team Arena will be renamed and repurposed to support the new Sealed Deck format". Initially they talked about changing HB into a sealed deck format (with heroes), but apparently that idea was applied to TA instead and HB got axed.
Draikin is offline   Reply With Quote
Old Aug 29, 2009, 08:10 PM // 20:10   #46
Forge Runner
 
urania's Avatar
 
Join Date: Apr 2006
Guild: vD
Profession: Mo/
Default

The sealed deck should have replaced HB alone, leaving TA intact (though possibly with some skill fixes). The charm of TA is that it was the best format next to gvg; a format that needed far less planning and organization but was almost just as competitive. Making the most of one's bar, adjusting one's bar if needed, using it to its full potential and in perfect coordination with your team mates' bars for the bars complemented each other - that's something that wont ever be possible in a sealed deck where one cant choose their own bars and is hence limited to a rigid selection of possibilities. Or at the very least not to the same extent.

Sealed decks like costume brawl can be FUN for a while, but they can't ever be competitive or be as rewarding as TA used to be for the very same reason - because they are sealed, because there one really doesn't have a choice but to keep on playing the same thing over and over again. The arena had SO much potential, but all of it was wasted and disregarded through the past years, until it was finally finished off when anet implemented HB - that ladder should have been implemented in TA, you silly, silly people. It would've been SO GOOD if only you took better care of it and separated it from RA years ago - I mean, not like one loads into goddamn HA coupled with another TA team from after 10 wins in TA. There is NO rational argument behind RA loading into TA after 10 wins - it is but poor decision making.
urania is offline   Reply With Quote
Old Aug 29, 2009, 11:52 PM // 23:52   #47
Desert Nomad
 
Krill's Avatar
 
Join Date: May 2005
Location: America
Default

While I feel bad for the few exceptional TA players still left that enjoy the format, I think this could be the sort of shot in the arm for non-GvG PvP formats the game desperately needs. TA probably could have been fixed by simply excluding certain skills and ending the RA skip, but I doubt that alone would have drummed up enough interest to reinvigorate the format. Personally whenever I visit the TA outpost, I go through about 5 minutes of convulsions and flashbacks thinking about SoM and RaOs, the decide not to find a group
Krill is offline   Reply With Quote
Old Aug 30, 2009, 02:05 AM // 02:05   #48
Foe
Banned
 
Foe's Avatar
 
Join Date: Mar 2006
Default

Quote:
Originally Posted by urania View Post
The sealed deck should have replaced HB alone, leaving TA intact (though possibly with some skill fixes). The charm of TA is that it was the best format next to gvg; a format that needed far less planning and organization but was almost just as competitive. Making the most of one's bar, adjusting one's bar if needed, using it to its full potential and in perfect coordination with your team mates' bars for the bars complemented each other - that's something that wont ever be possible in a sealed deck where one cant choose their own bars and is hence limited to a rigid selection of possibilities. Or at the very least not to the same extent.

Sealed decks like costume brawl can be FUN for a while, but they can't ever be competitive or be as rewarding as TA used to be for the very same reason - because they are sealed, because there one really doesn't have a choice but to keep on playing the same thing over and over again. The arena had SO much potential, but all of it was wasted and disregarded through the past years, until it was finally finished off when anet implemented HB - that ladder should have been implemented in TA, you silly, silly people. It would've been SO GOOD if only you took better care of it and separated it from RA years ago - I mean, not like one loads into goddamn HA coupled with another TA team from after 10 wins in TA. There is NO rational argument behind RA loading into TA after 10 wins - it is but poor decision making.
This about sums it up



TA was never as popular as tombs or gvg and its no less dead or alive than it ever was, population has just scaled down with the rest of gws.

Linseys stated rationale wreaks of a cumulative "QQ i cant win in ta im mad". The language used "degenerative meta"...lol. Watch todays MAT.

The TA metas and GVG metas have always been pretty damn similar, more so than tombs or ab.

Your telling me nerfing shove spike is relevant to competitive gvg?


Sealed deck sounds fun but wtf? Smiters Boon the new Aegis and add some more incentives to ta. All they ever had to do was add an aesthetic extension of epeen like an emote or cape trim and ta would have been very popular.

Its also hilarious reading the official post in Riverside littered with "omg sweet now they cant use their unfair wiki builds" as if now is there chance to strike or some other nonsense.

Prediction: The masses descend upon sealed deck, get farmed by the same people that farm them everywhere else. Something must be wrong with sealed deck. The new format will be amazingly fun
Foe is offline   Reply With Quote
Old Aug 30, 2009, 03:57 AM // 03:57   #49
Krytan Explorer
 
Join Date: Feb 2009
Location: Not Dead
Profession: W/
Default

Quote:
Originally Posted by Foe View Post
Prediction: The masses descend upon sealed deck, get farmed by the same people that farm them everywhere else. Something must be wrong with sealed deck. The new format will be amazingly fun
This.

I'm going to miss TA though. Karla mostly summed it up.
Revelations is offline   Reply With Quote
Old Aug 30, 2009, 04:22 AM // 04:22   #50
Academy Page
 
Join Date: Apr 2006
Profession: N/
Default

Quote:
Originally Posted by Foe View Post
Sealed deck sounds fun but wtf? Smiters Boon the new Aegis and add some more incentives to ta. All they ever had to do was add an aesthetic extension of epeen like an emote or cape trim and ta would have been very popular.
Agree


Hi Wuv
-Vertex- is offline   Reply With Quote
Old Aug 30, 2009, 11:04 PM // 23:04   #51
Pre-Searing Cadet
 
Join Date: Jul 2009
Location: TA
Profession: Mo/W
Default

Ofc! They should rly keep TA - 4vs4 is fun²


Wuv wuv
Alwina is offline   Reply With Quote
Old Sep 05, 2009, 11:15 PM // 23:15   #52
Banned
 
Regulus X's Avatar
 
Join Date: Oct 2007
Guild: N/A
Profession: D/W
Default

4v4 is fun. A new Gladiator Emote would make it funner! So would doubled rewards in TA vs RA! mAT's, Observer Mode, omfg!! *explodes*
Regulus X is offline   Reply With Quote
Old Sep 07, 2009, 02:44 PM // 14:44   #53
Wilds Pathfinder
 
Join Date: Feb 2006
Profession: A/Mo
Default

Quote:
Sealed decks like costume brawl can be FUN for a while, but they can't ever be competitive or be as rewarding as TA used to be for the very same reason - because they are sealed, because there one really doesn't have a choice but to keep on playing the same thing over and over again.
this is wrong. it's in TA where people run the same thing over and over again. in SD the deck will be shuffled every so often, therefore you will be forced to change. this is good.
X Cytherea X is offline   Reply With Quote
Old Sep 07, 2009, 06:21 PM // 18:21   #54
Forge Runner
 
urania's Avatar
 
Join Date: Apr 2006
Guild: vD
Profession: Mo/
Default

in TA u have A CHOICE.
in SD u are limited and forced into a choice made by others. sure, its fun for a while, but eventually and inevitably, its the thing that will finish it off.
moreover, a change is not necessarily a good thing. *points at the most recent "change in meta" the last skill buffs brought with them*.
urania is offline   Reply With Quote
Old Sep 07, 2009, 07:29 PM // 19:29   #55
Krytan Explorer
 
icedwhitemocha's Avatar
 
Join Date: Nov 2006
Location: Ancestral/Grenz
Guild: [CneX]
Profession: W/
Default

Quote:
Originally Posted by urania View Post
in TA u have A CHOICE.
Sure, you have a choice... but what do all the experienced teams run?

The same exact thing.
icedwhitemocha is offline   Reply With Quote
Old Sep 07, 2009, 08:18 PM // 20:18   #56
Lion's Arch Merchant
 
Teh Jace's Avatar
 
Join Date: Feb 2008
Location: Le Czech Republic
Guild: Ar Vin Pvp [AMp]
Profession: Mo/Me
Default

Quote:
Originally Posted by icedwhitemocha View Post
Sure, you have a choice... but what do all the experienced teams run?

The same exact thing.
And try to guess why Sherlock. That overused template is sadly the only one which takes some skill to play and has a decent chance to survive through the massive waves of hexshitters, dual lamers and shove gays. Oh yeah I would like to have moar choices...

If anet tards introduced stupid emotes and at least half-assed balance TA would suck up all remaining HA population.

Last edited by Teh Jace; Sep 07, 2009 at 08:27 PM // 20:27..
Teh Jace is offline   Reply With Quote
Old Sep 07, 2009, 08:28 PM // 20:28   #57
Wilds Pathfinder
 
Join Date: Feb 2006
Profession: A/Mo
Default

luckily we wont have to deal with hexshitters, dual lamers, shove fags, or "balanced" (which is about as gay as the others) anymore. at least not to their fullest extent.

tbh it's more skillful having to "work with what you have" instead of "put as much OP shit together as possible". heck i bet most days woh wont even be unlocked...

Last edited by X Cytherea X; Sep 07, 2009 at 08:39 PM // 20:39..
X Cytherea X is offline   Reply With Quote
Old Sep 08, 2009, 08:43 AM // 08:43   #58
Forge Runner
 
urania's Avatar
 
Join Date: Apr 2006
Guild: vD
Profession: Mo/
Default

i vote for removing RA. then all of the RA population will flood TA and itll be more alive than ever.
urania is offline   Reply With Quote
Old Sep 08, 2009, 11:37 AM // 11:37   #59
Wilds Pathfinder
 
Join Date: Feb 2006
Profession: A/Mo
Default

yea thatd work... but anet wont do it cuz they want "pug-friendly" and no "degenerative meta"
X Cytherea X is offline   Reply With Quote
Old Sep 08, 2009, 05:31 PM // 17:31   #60
Wilds Pathfinder
 
Windf0rce's Avatar
 
Join Date: Jan 2007
Default

Quote:
Originally Posted by urania View Post
i vote for removing RA. then all of the RA population will flood TA and itll be more alive than ever.
If RA was ever removed, I'd predict most of its public flocking to the other random formats available - FA and JQ. They're just as much fun, allow for a lot of room for mistakes (even more than RA) and skip the team-making part, which I believe is the main reason people RA instead of TA (lack of a team, friends, communication/language skills, etc).

I'm still sad to think of the removal of game formats, Anet should have known from the beginning that some formats would be more/less popular than the others. I remember how DEAD JQ/FA were before they had a major boost to their rewards (had to bring guildies to both sides to start a match and map the areas), and they weren't removed... What TA could use is better rewards, I think... but it may be too late now.

Last edited by Windf0rce; Sep 08, 2009 at 05:35 PM // 17:35..
Windf0rce is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Suggestion: Chapter/Expansion Title Screen Theme per Active Character's Region cmdratz Sardelac Sanitarium 9 Aug 21, 2007 06:04 PM // 18:04
Suggestion(s) for making AB much more fun & interesting... Dubby Sardelac Sanitarium 5 Apr 20, 2007 11:56 PM // 23:56
Armor Suggestion - make armor fun again! Make Faction armor exciting over 'oh well' CKaz Sardelac Sanitarium 5 Apr 12, 2006 12:10 AM // 00:10
lord_shar Sardelac Sanitarium 9 Apr 08, 2006 11:54 PM // 23:54


All times are GMT. The time now is 06:18 AM // 06:18.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("